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DotsAndBoxesUI.java
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William Billingsley authoredWilliam Billingsley authored
DotsAndBoxesUI.java 5.50 KiB
package dotsandboxes;
import javafx.scene.control.Label;
import javafx.scene.layout.AnchorPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Line;
import javafx.scene.shape.Rectangle;
public class DotsAndBoxesUI {
final int lineLength = 32;
final int margin = 10;
final int gap = 0;
final int dotDiameter = 6;
final DotsAndBoxesGrid grid;
final AnchorPane anchorPane;
final Label label;
/** Colours for the different players. Only goes up to 5. */
final Color[] playerColours = { Color.WHITE, Color.RED, Color.BLUE, Color.GREEN, Color.PURPLE, Color.ORANGE };
private void updateLabel() {
label.setTextFill(playerColours[grid.getPlayer()]);
label.setText(String.format("Player %d's turn", grid.getPlayer()));
}
public DotsAndBoxesUI(final DotsAndBoxesGrid grid) {
this.grid = grid;
anchorPane = new AnchorPane();
label = new Label("");
updateLabel();
grid.addConsumer((g) -> updateLabel());
// Size the anchorPane to just contain the elements
int width = margin + dotDiameter + gap + (grid.width - 1) * (gap + lineLength + gap + dotDiameter) + gap + margin;
int height = margin + dotDiameter + gap + (grid.height - 1) * (gap + lineLength + gap + dotDiameter) + gap + margin;
anchorPane.setPrefSize(width, height);
// Lay out the boxes
for (int row = 0; row < grid.height - 1; row++) {
for (int col = 0; col < grid.width - 1; col++) {
final int x = col;
final int y = row;
Rectangle box = new Rectangle(gap, gap, lineLength, lineLength);
box.setFill(Color.WHITE);
grid.addConsumer((g) -> {
box.setFill(playerColours[g.getBoxOwner(x, y)]);
});
AnchorPane.setLeftAnchor(box, gap + dotDiameter + col * (gap + lineLength + gap + dotDiameter) + dotDiameter/2.0);
AnchorPane.setTopAnchor(box, gap + dotDiameter + row * (gap + lineLength + gap + dotDiameter) + dotDiameter/2.0);
anchorPane.getChildren().add(box);
}
}
// Lay out the horizontals
for (int row = 0; row < grid.height; row++) {
for (int col = 0; col < grid.width - 1; col++) {
Line line = new Line(0, dotDiameter/2.0, lineLength, dotDiameter/2.0);
line.setStrokeWidth(dotDiameter);
line.setStroke(Color.DARKGREY);
final int x = col;
final int y = row;
grid.addConsumer((g) -> {